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Old Sep 15, 2007, 01:34 PM // 13:34   #21
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well unless this wouldn't increase the koabd title track, but instead give us an alternative to lS/ LDOA/ protector of ascalon
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Old Sep 15, 2007, 02:03 PM // 14:03   #22
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One title I'd like to see, to go with Drunkard and so on, is a title based on the number of times a character has used fireworks, snowman summoners, and the various festive items like that.
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Old Sep 15, 2007, 02:07 PM // 14:07   #23
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# of salvaged items broken.

That I like. Because It's all that seems to happen these days...

Actually What about... # of Items not broke. Because that's tough not to do.
and it'd have to be a pretty big grindish kind of title that can be built around 10ranks of title.

Title could be: r10 Master Extractor
something like that...see how they go.
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Old Sep 15, 2007, 02:16 PM // 14:16   #24
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Quote:
Originally Posted by Master Sword Keeper
# of salvaged items broken.

That I like. Because It's all that seems to happen these days...

Actually What about... # of Items not broke. Because that's tough not to do.
and it'd have to be a pretty big grindish kind of title that can be built around 10ranks of title.

Title could be: r10 Master Extractor
something like that...see how they go.
God a wonderful bonus for that title would be Rank7-9, +5%chance not to break (i.e. 55% chance not to break, 45% chance to break) and Rank10 would give +10%... but obviously it'd have to be insanely hard to get.
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Old Sep 15, 2007, 02:23 PM // 14:23   #25
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Quote:
Originally Posted by wolfwing
These are probably too late, but could be fun in GW2.


Or even more negative titles.

# of times died.

Just a few random ideas..:> The # killed would be a kind of neat figure just to see how many enemies you've fought or such, and cash made selling to merchant I be curious about from all my farming.
deaths title wouldnt work IMO you could get max at the same time as death-leveling the LDoA title...to easy to get it if you are going for LDoA and between lv16-19
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Old Sep 15, 2007, 02:30 PM // 14:30   #26
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Kill count title: Nooooooooo!!! You make my monkie cry :'(
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Old Sep 15, 2007, 02:48 PM // 14:48   #27
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imo anet should kill the need to "death level" in pre sear for the title...

the whole campaign of prophecies needs imo an improvement off the experience for quests, compared to factions and nightfall ...

much lesser people start in proph, because its much easier to reach lvl 20 in factions/nightfall, then in proph, in proh u have nearly played through the game, before you reach lvl 20. in the other campaigns u are level 20 within 1 day, when your quick in questing and making the missions .

In proph tutorial you get like 100-750 exp per quests or so, when u do quests on the other campaigns, its 3k exp, thats imo a too huge difference

exp in proph quests needs to be raised.

and proph tut needs to get new enemies with higher levels, so that there's no need anymore to death level. Goal should be, that it should be possible to get both titles, LDoA and Survivor title !!

When this would get changed, what i really hope (fairness for all, want have both titles, so i want have the chance for getting both, but atm players don'
t get the chance for it, because title A kills the possibility for title B, that sucks), thne should receive old characters, that a long out of the proph receive the chance to get the LDoA title by doing specific hard master quests in Ascalon, that players will receive then, after beating GW:EN.

Something like defending a destroyer invasion of ascalon or so.

Quests in proph tutorial should give in 750-1500exp
when out of tut, then 1500-3000 after shiverpeaks.
missions in proph should give until Shiverpeaks end 5000 then, 2,500 for mission, 2,500 for bonus, from kryta to maguuma end then 7000 exp and from desert to fire ring then 9000k, splitted in half for the 2 parts of every mission.

hmm, i know, not completely thought out yet, but would better the situation and would make prophecies again more interesting to start with a character there.
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Old Sep 15, 2007, 03:18 PM // 15:18   #28
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I think the point of this thread is not 'addind more title to grind', but to 'add titles for doing the things we already do worldwide'.
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Old Sep 15, 2007, 04:04 PM // 16:04   #29
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Quote:
Originally Posted by Phoenix Tears
anet should kill the need to "death level"
*giggles* Did this irony tickle anyone else's funnybone? XD Hehehehe!
Anyway back on a serious not;
Quote:
Originally Posted by MithranArkanere
I think the point of this thread is not 'addind more title to grind', but to 'add titles for doing the things we already do worldwide'.
Agree'd, as iv said before i'd love to see most of these titles just out of curiosily, how many item's iv destroyed or saved from salvaging, how many bosses iv killed, elite's iv capped, times iv died (yes /deaths works, but a title would be funny! XD) and so what if they're easy to get...? That just means lot's of people will were it then go "wait, everyone else has this... i'm not special, guess il go back to my other uber title of doom"... That, or you could make it insanely hard to get.
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Old Sep 15, 2007, 04:28 PM // 16:28   #30
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The tit,es I'm talking about are more just...fun titles. Even if they don't go towards the KOBD or maybe a in game stat checker like you have with FPS or such that show total shots fires, how many times you've died, how many times you've shot someone in the head. Even that be kinda cool. Titles be cool, but even a simple little stat thing, maybe you could show off how many bosses/enemies you've killed, they won't count as a title but you could still show off.
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Old Sep 15, 2007, 04:40 PM // 16:40   #31
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I own PVE (10)

1 Million Enimies Slain!



you must kill a lvl 20+ to get a point, so it isnt to easy =P


man id luv that title =D
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Old Sep 15, 2007, 05:21 PM // 17:21   #32
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Heh yeah :> That could be one of those titles that nevre ends..:> So has no max, or maybe it just shows your title level and the total you've killed. Though the *** slayer title be fun too, maybe a benefit or something. Or even a negative, I remember one MUD I used to play on where if you killed a species too much compared to others they would automaticly agro you even if not normally :> Maybe increased agro range, or even better lower agro range as they be scared of you.
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Old Sep 15, 2007, 05:45 PM // 17:45   #33
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i think they should add a menagerie title very similar to ff12. after killing 1 of each type of monster including end game bosses etc. you get ultra slayer or some such title. that way it isn't necessary to farm for it you just need to do quest progression and side quests etc. to get there.
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Old Sep 15, 2007, 06:36 PM // 18:36   #34
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Quote:
Originally Posted by Wilkon Dawes
are you just saying that because you suck at getting titles or because everyone else has one you cant get. lol
r10 hero, r2 commander, r2 glad, r2 kurz.

how about you jackass? stfu kthxbye
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Old Sep 16, 2007, 02:07 AM // 02:07   #35
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Quote:
Originally Posted by Teh [prefession]-zorz
r10 hero, r2 commander, r2 glad, r2 kurz.

how about you jackass? stfu kthxbye
Not impressive. No PvE titles there, huh?
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Old Sep 16, 2007, 02:17 AM // 02:17   #36
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A title track that keeps track of the green drops your character has recieved. How many, of which item. Say, 16 Chor's Axes, 1 Victo's Axe, 3 Quivering Blades.
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